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Crowd Evacuation Simulator and Visualisation Using Unity3D

People movement simulations can be done because of many reasons, and security issues are the most obvious one of them. Those simulators enable a possibility to check yet during the planning process if used architectural solutions will work out during an evacuation or in a case of a panic. Thanks to those data and visualisations, […]

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Face Detection and Recognition Using OpenCV

We confront face recognition algorithms every day – in mobile phones, cameras, on Facebook or Snapchat. Because of that, maybe it’s worth to think about the way in which those algorithms work and how can you implement them in your application. I will try to answer these questions below. This algorithm recognises unique attributes such […]

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