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The Worst Mistake in Computer Science

Let’s stop for a moment to think about the worst mistake that has been ever made in computer science. There are a lot of contenders for this title, but I want to tell you about a mistake that has been with us for fifty years. And it became so familiar that we believed it to […]

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sh_blog

Xamarin Forms Custom UI Components. Part 4: Custom Renderers

If you are looking at UI components available in Xamarin Forms, you may get the impression, that not everything which is possible natively against iOS/Android and which seems that should be possible also in Xamarin Forms, is available. Let’s imagine strike through feature at label/textview – it’s something really basic. As you may notice, it’s […]

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xamarin-syncfusion-blog

Xamarin Forms Custom UI Components. Part 2: Syncfusion

Looking at previously mentioned six UI components for Xamarin Forms delivered by Telerik, you can get the impression that it’s not enough for you. What about… …AutoComplete (Telerik has just a beta version of it)? …Rotator (such as Carousel, but extended, with possibility to show dots that indicates an amount of elements or thumbnails or […]

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GPUcomputing-part2-blog

General-purpose computing on GPU in .NET world – Part 2

CUDAfy does seemingly very simple thing. It converts selected C# code to OpenCL or CUDA C during compilation. In simplification, it works as you can see on below picture. In fact, it’s much more complicated, but basic examples look very friendly. PS Part 1 is available here. Which devices are supported by CUDAfy? NVIDIA graphics […]

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