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Xamarin Forms Custom UI Components. Part 4: Custom Renderers

If you are looking at UI components available in Xamarin Forms, you may get the impression, that not everything which is possible natively against iOS/Android and which seems that should be possible also in Xamarin Forms, is available. Let’s imagine strike through feature at label/textview – it’s something really basic. As you may notice, it’s […]

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Xamarin Forms Custom UI Components. Part 2: Syncfusion

Looking at previously mentioned six UI components for Xamarin Forms delivered by Telerik, you can get the impression that it’s not enough for you. What about… …AutoComplete (Telerik has just a beta version of it)? …Rotator (such as Carousel, but extended, with possibility to show dots that indicates an amount of elements or thumbnails or […]

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Xamarin Forms Custom UI Components. Part 1: Telerik

As you may (must!) know, Xamarin Forms API is a standard part of platform specific API (also in a case of UI components). That’s why it’s humble in a case of a total amount of available UI components, and there is even no CheckBox available (as there is no checkbox on iOS… thanks, Steve). In […]

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Why So Much Xamarin’s?

Currently, if someone has brilliant idea of mobile application, he asks himself: “Why the hell I need to multiply my planned costs for developing, almost per each platform separately – Android, iOS, Windows Phone!?”. Here’s the answer – most of development processes needs to be repeated against each platform language and API. There is dramatically […]

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